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NPC Generator

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Tim Perry, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his blonde hair. His hazel eyes peer out from beneath his deerstalker green hat.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tim was raised in a hard working conservative environment. His childhood dream was to be a Dyer, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Justice. Bonds: Attractive, Guardian, Job. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Tim Perry, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Moss agate (11 gp).


Social Check DCs


Trym Clayton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a blue coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. His hair is cut close to his head. His violet eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Clayton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 18 (+4)7 (-2) 10 (+0)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. Moss agate (16 gp). White pearl (90 gp).


Social Check DCs


Clerebold Wallace, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has moderate length silver hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Ploughman.

Motivation: Expand his business.

Flaws: Antagonistic. Bonds: Attractive, Family, Military, Job. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Clerebold Wallace, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee -2 / 1d10-4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Tim Lindsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He sports a long blonde beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Flaws: Insomniac, Impulsive. Bonds: Has a crush, Adventurer, Nature. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Tim Lindsey, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 5 (-3)11 (+0)
Skills Animal Handling -1, Performance +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Fighting, Philantrophist. Flaws: Disease, Shy, Insane. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Peter Berkeley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)17 (+3) 17 (+3)17 (+3)
Skills Arcana +5, Athletics +3
Senses Passive Perception 13
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. Banded agate (6 gp). Brown-green garnet (160 gp). Red-brown spinel (160 gp).


Social Check DCs

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