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NPC Generator

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Advanced [show]


Trym Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a silver handlebar mustache and slicked back silver hair. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trym was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Family, Guardian. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Bentley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with tan highlights, and long brown pants that bunch up around his shoes, and he perpetually has his greataxe ready. He wears a colorful flower in his golden hair. His brown eyes peer out from beneath his small green hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Logical. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Frederick Mitchell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Winthrop, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. His whole body is exceptionally muscular. He wears his auburn hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Roger Winthrop, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy blonde hair. He has gleaming, smiling brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Guy was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Guy Wesley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Frederick Merton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. He has blue eyes and a yellow hat with a red feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Criminal record, Has a crush. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Frederick Merton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)3 (-4) 12 (+1)10 (+0)
Skills Insight +3, Religion -2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs

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