Adam Gentry, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey, dusty cloak. He sports a long chestnut beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.
Personality: He is mildly Human supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in a small mountains village. His childhood dream was to be a Assassin, but he was a colossal failure. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Nature, Job, Adventurer. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Bullseye lantern. 1 Masterwork Thieves’ tools.
Arnold Fidget, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He has shaved his head bald. His eyes are violet and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Dustin Woods, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear blue pants and tee shirts. He wears his red hair down. His violet eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Sailor, Dustin learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Dustin was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Athletic, Professionalism. Flaws: Fearful. Bonds: Job, Military. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Red-brown spinel (70 gp). 1 Backpack.
Henry Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is auburn and curly. His brown eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 7 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Lewis Soames, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His red hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Miller in town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Passionate. Bonds: Attractive, Job, Religious, Criminal record. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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