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NPC Generator

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Advanced [show]


Trey Dudley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a forest tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Depressed, Ugly. Bonds: Military, Nature. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Trey Dudley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Percival Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. He has styled his golden hair well, parting it to the left. This brown eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Ruler, Percival learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Ruler for hire.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Nature. Occupation: Ruler

Voice: French accent

Attributes [hide]

Percival Wallace, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 11
Languages Common, Giant, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Violet garnet (500 gp). Alexandrite (500 gp).


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing colorful clothing, dressed as a Hunter, marred by chocolates. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with music.

History: He was born to a criminal king-pin and mafia family Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He has set out to sabotage the competition.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Jacobs, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 25000 sp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His hair is brown and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Job, In love, Rich. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Barclay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Appleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are a pleasant blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Gunter Appleton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +0, History +4
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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