Charles Willoughby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His right leg appears badly burned and disfigured. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a illithids raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge
Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Randal Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a minor phobia of water and hates getting wet.
History: When he was but 6 years old his parents immigrated from the north. A gifted student he started as a Performer, but he got bored and became a Farmer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and he desires power and/or immortality
Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Job, Immigrant. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anselm Carlyle, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His gray eyes dart from person to person.
Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Diggory Heiser, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He tends to wear a large tan jacket. His red hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Stylist. He became a Stylist soon after.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to get a good night's sleep
Flaws: Ugly, Insomniac, Shy. Bonds: Enemies, Immigrant, Job. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Violet garnet (300 gp). Aquamarine (300 gp). Malachite (7 gp). Golden pearl (140 gp).
Tim Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue.
Personality: Eccentric and domineering, Tim will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well; and to prove his worth to the world
Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
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