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NPC Generator

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Advanced [show]


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has black hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: He was born in a small mountains village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Rich, Nature, Family. Occupation: Bowyer

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Bentham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears violet trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His moppish silver hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Alex Bentley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)11 (+0) 7 (-2)16 (+3)
Skills Insight +0, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Deep green spinel (150 gp). Deep green spinel (150 gp). Jasper (50 gp). 2 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Lance Hastings, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a green low-cut shirt, and a small hat upon his head. His head has been shaved. He has gleaming, smiling hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Soapmaker work with an outfit from a few towns over. Soapmaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Lance Hastings, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)6 (-2) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aldous Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His brown hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Aldous Winterbourne, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. Golden yellow topaz (500 gp). Alexandrite (500 gp). Star rose quartz (50 gp).


Social Check DCs


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a black costume with the symbols of the four houses of cards on his torso, marred by beers. His wide-brimmed hat is riddled with cuts and holes. This amber eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He is unsatisfied with his job.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Norman Abram, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 8 (-1)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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