Henry Colby, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized black coat. His skin is also unnaturally pale. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Silk rope.
Heward Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered whip and tarnished rapier as well. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Impeccable. Bonds: Slave, Rich. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 7000 cp. 1 Antitoxin. 4 Holy water.
Aldous Ainsley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He is renowned for his bright tan suits and hats. His hair is brown and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Logical. Flaws: Cynical, Impulsive. Bonds: Rich, Adventurer. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Draconic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 20000 cp.
Theodoric Ryley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his lance always slung over his shoulder. He keeps his long golden hair kept up in a rat tail. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Mason.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Criminal record, Job. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Drogo Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and white with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His blue unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to travel the world and help people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
Possessions: 600 gp.
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