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NPC Generator

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Advanced [show]


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear green tank tops with red pants. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Optimist. Bonds: Immigrant, Attractive, Adventurer, Rich. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Gerald Coombs, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Solomon Woods, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His silver hair is still thick. His eyes are likewise blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Passionate, Philantrophist. Bonds: Rich, Immigrant, Has a crush. Occupation: Stableman

Voice: French accent

Attributes [hide]

Solomon Woods, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Staurheim, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. With bright white hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Thomas Staurheim, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Hematite (6 gp). Amethyst (80 gp). Violet garnet (600 gp).


Social Check DCs


Adam Northcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a green suit. His blonde hair is cut short. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Logical. Bonds: Job, Adventurer, Military. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Adam Northcott, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)18 (+4) 14 (+2)10 (+0)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Giant, Auran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. White opal (500 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a greatsword on his belt. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Arnold Mitchell, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Blue quartz (7 gp).


Social Check DCs

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