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Advanced [show]


Tim Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is still thick. He has violet eyes and a pastel hat with a grey feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Tim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Hedonist. Bonds: Military, Adventurer, Enemies. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Everly, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 7 Acid flasks. 1 Smokesticks. 4 Alchemist’s fire.


Social Check DCs


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting blue shirt and pants. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Godfrey was born with his mother's beautiful face. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a performer and was forced into it by his family

Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Family. Occupation: Performer

Voice: American accent

Attributes [hide]

Godfrey Shelly, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 6 (-2)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 12000 cp. Freshwater pearl (14 gp). Onyx (60 gp).


Social Check DCs


Alex Reid, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. Alex is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To reunite with his absent mother; and he wants revenge against dire rats

Flaws: Ugly. Bonds: Guardian, Family, Religious, Enemies. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Alex Reid, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Gnome, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10 pp. Freshwater pearl (12 gp). Star ruby (1500 gp). Golden pearl (150 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Percival Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. His red hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He can't help but pocket interesting objects he comes across

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption.

Ideals: Passionate. Bonds: Criminal record, Poor, Adventurer. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Percival Pinkerton, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 15 (+2)16 (+3)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Red-brown spinel (160 gp). Smoky quartz (60 gp). Malachite (7 gp). 1 Minor magic item.


Social Check DCs


Simon Darby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His black hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Simon Darby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)7 (-2) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. An abacus with copper, silver and gold markers (110 gp). Gold dragon comb with red garnet eye (500 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs

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