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NPC Generator

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Advanced [show]


Bertram Acton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a brown costume with the symbols of the sun god on his torso. His blonde hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Navigator, Bertram learned a great deal about his father's area of expertise. In his 11th year, his parents were killed by a giants raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Philantrophist. Bonds: Attractive, Job, Enemies. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Bertram Acton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 18 (+4)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Terran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Miner. He is obsessed with his god.

History: He got into the Miner business at a young age. He has chosen to use the inheritance that was left to him frivolously. He struck the Miner job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting, Athletic. Bonds: Job, Religious, Rich. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Gunter Brownrigg, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Golden pearl (100 gp). Red spinel (100 gp). Jasper (60 gp).


Social Check DCs


Odo Rutland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Carpenter. His white hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Odo Rutland, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Tanglefoot bags.


Social Check DCs


Heward Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Layabout. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heward's father didn't care for him much, and the feeling was mutual. He became a Layabout soon after.

Motivation: To be a Dyer again.

Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Rich. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Heward Berkeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He is bristling with hidden weapons, mostly nunchakus and falchions. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a mountains tribe. He struck it rich when he found rare goods in large quantities. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Joker. Bonds: Criminal record, Has a crush, Nature, Rich. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Robert Churchill, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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