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NPC Generator

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Advanced [show]


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Antagonistic. Bonds: Slave, Religious, Enemies. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Bertram Lindsey, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Robert Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears his brown hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Sherwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Zircon (50 gp). Blue quartz (15 gp).


Social Check DCs


Gerard Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: This man loves music and to teach people music more than just about anything. Flattery will make him almost putty in your hands.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Artistic. Flaws: Selfish. Bonds: Attractive. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Gerard Westcott, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)4 (-3) 13 (+1)12 (+1)
Skills Investigation -1, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his white hair well, parting it to the right. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Arnold Wakefield, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Miles Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with red and white striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his brown hair in a pixie cut. This violet eyed northerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and to be a bather again

Ideals: Optimist. Bonds: Attractive, Family, Adventurer, Job. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Miles Yeardley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp. Large well-done wool tapestry (600 gp).


Social Check DCs

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