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NPC Generator

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Advanced [show]


Godfrey Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His brown hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Godfrey was born in the west. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He has worked as a Armorer like his father before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Persistence. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Godfrey Graeme, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Manfred Carlton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Depressed, Fearful, Disease. Bonds: Attractive. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Manfred Carlton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)18 (+4) 10 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. He has done his best to style his white hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a big fan of imagination and believes people should spend more time reading and writing.

History: William was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Fighting, Justice, Logical, Persistence. Bonds: Rich. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

William Dalton, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trym was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a spy and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Trym Barney, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 sp. Eye agate (9 gp). Lapis lazuli (9 gp). Black pearl (300 gp). 1 Half-Plate.


Social Check DCs


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His long white hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast forest. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Rich, Nature. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Diggory Wesley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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