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NPC Generator

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Advanced [show]


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is lengthy and is close to two feet long. He has several tiny amber earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Rich, Has a crush, Nature. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Gerald Shelley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Silver holy symbol. 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Geoffrey Remington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He typically wears red cloth garments or leather armor. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north, but his parents moved at a very young age to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Bonds: Immigrant, Criminal record, Guardian. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Geoffrey Remington, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)13 (+1) 9 (-1)8 (-1)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Trym Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered west to less war torn lands. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Family, Poor. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Chester, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 10 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp. Eye agate (11 gp). Onyx (40 gp). Carnelian (40 gp). 1 Minor magic item.


Social Check DCs


Drogo Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean grey cloak covering his clean studded leather. He wears his auburn hair down. He has a dull look in his brown eyes.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist, Addict, Depressed. Bonds: Poor. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Huxley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Rolf Huxley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a brown armored body suit, with a simple green line shooting up and back down. His left hand appears badly burned and disfigured. He has no hair. He has a dull look in his brown eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Rolf Huxley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 900 sp. Bloodstone (30 gp).


Social Check DCs

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