Justin Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long brown hair reaches down to his waist. His eyes are blue and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Nicholas Clayton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and regain custody of his son
Ideals: Joker. Flaws: Racist. Bonds: Immigrant, Family, Job. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
Drogo Ryland, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Servant for hire.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and to be a beggar again
Flaws: Ugly, Racist, PTSD. Bonds: Job, Immigrant. Occupation: Servant
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Azurite (5 gp).
Anthony Oakley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. He has shaved his head bald. His gray eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Philantrophist, Justice. Flaws: Hedonist. Bonds: Family, Job. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Zircon (40 gp). Chrysoberyl (110 gp).
Trym Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is knotted and matted. He has blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: To protect his home; and he's looking for his big break
Ideals: Disciplined. Flaws: Secretive, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 11000 cp. Smoky quartz (40 gp). Rock crystal (40 gp). 1 Minor magic item.
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