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Hubert Clive, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he is wearing the road beaten gear of a warrior. His golden hair is long and unkept. His ears are large.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Hubert Clive, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 5 (-3)14 (+2)
Skills Perception -1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Raymond Barclay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Diggory Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His brown hair is lengthy and is close to two feet long. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Military, Religious, Mentor. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Reid, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trey Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly ceremonial daggers and glaives. His golden hair is long and unkept. His eyes are hazel and beady.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Trey Melancon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Freshwater pearl (8 gp).


Social Check DCs


Norman Alton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with singing.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Ugly. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Norman Alton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Fire opal (1100 gp). Black opal (1100 gp).


Social Check DCs

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