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NPC Generator

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Advanced [show]


Bertram Yorke, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is long and unkept. His eyes are gray and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, In love, Immigrant. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Bertram Yorke, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Alex Anderton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He wears a broad hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire; and to reunite with his absent mother

Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Anderton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce brown eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Godfrey studied abroad. When Godfrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Joker, Gifted. Flaws: Shy. Bonds: Military. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Melancon, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Robert Kent, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, marred by sweets. His chestnut hair is still thick. He has amber eyes and a tan hat with a yellow feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Military, Rich. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Robert Kent, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Gilbert Myerscough, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a robe, a symbol of his god around his neck, and a spear on his belt. He has done his best to style his golden hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised by priests from a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and seeks redemption

Ideals: Fighting, Extrovert. Bonds: Criminal record, Religious, Mentor. Occupation: Weaver

Voice: French accent

Attributes [hide]

Gilbert Myerscough, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)16 (+3) 9 (-1)7 (-2)
Skills Performance +0, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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