Trym Ashton, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He has moderate length blonde hair. His hazel eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Banker, Trym learned a great deal about his mother's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new banker responsibilities is difficult
Flaws: Shy, Addict, Fearful. Bonds: Attractive, Job. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Gomory Clare, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy red hair. His ears are large.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 4 (-3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 30 pp.
Kyle Clive, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky black painted plate armor. He wears a colorful flower in his brown hair. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well
Ideals: Philantrophist. Bonds: Attractive, Religious, Mentor, Family. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Blue quartz (8 gp). Star rose quartz (80 gp). Freshwater pearl (8 gp). Red garnet (50 gp).
Lewis Crawford, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his silver hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and sabotage a competitor
Flaws: Hedonist, Fearful. Bonds: Adventurer, Job, Religious. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Guy Clayton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a green tunic with blue highlights, and long brown pants that bunch up around his shoes. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the west, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better world.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Flaws: Fearful, Impulsive. Bonds: Attractive, Enemies, Immigrant, Adventurer. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 19000 cp. Onyx (20 gp). 1 Half-Plate.
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