Peter Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a yellow and blue robe with the hood down. He has shaved his head bald. His amber eyes dart from person to person.
Personality: He likes to make people angry or surprised. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Peter Stanford, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green deerstalker hat and green clothes. He has wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Peter was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Military, Job, Rich. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1400 sp.
Gerald Hayden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears silk and lounges about seductively. His hair, while still mostly black, has prominent grey streaks. He has several tiny amber earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Flaws: Shy, Disease. Bonds: Attractive, Rich, Military. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 35000 sp.
Theobald Bradly, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a green costume with the symbols of the four houses of cards on his torso. His auburn hair is still thick. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of a Mercenary, who enjoyed hunting, Theobald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After months of barely getting by, Theobald managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Nature. Occupation: Cook
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Nicholas Paxton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His hair is white and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Apothecary in town.
History: Nicholas was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Apothecary.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Athletic, Persistence. Bonds: Attractive, Guardian, Job. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Black pearl (900 gp). Chrysoberyl (120 gp). Red spinel (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!