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Advanced [show]


Godfrey Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Persistence. Flaws: Hedonist. Bonds: Religious, Mentor. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Ryland, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp. 4 Antitoxin.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is singed and shortened. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Ugly, Selfish. Bonds: Religious, Poor, Adventurer. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Wymar Sydney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports black clothing, slightly heavier than average wear and is in decent physical shape. His white hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his broad black hat.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: When he was but 3 years old his parents immigrated from the east. He was an apprentice working in his mother's forge. He has achieved small success as a Locksmith.

Motivation: To end his boredom; and expand his business

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Tim Brandon, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)7 (-2) 17 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Davenport, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His black hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He became a Painter soon after.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Flaws: Mundane, Fearful. Bonds: Attractive, Religious, Job. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Charles Davenport, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Simon Willoughby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears yellow painted combat armor at almost all times. His golden hair is knotted and matted. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Depressed, Selfish. Bonds: Rich. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Simon Willoughby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Backpack.


Social Check DCs

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