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NPC Generator

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Advanced [show]


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His auburn hair is thinning but still full. His fierce violet eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He is obsessed with a lost civilization.

History: The child of a Gardener, who enjoyed hunting, Adelard was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Adelard Hampton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)18 (+4) 13 (+1)10 (+0)
Skills History +6, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Druidic, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. 1 Average lock. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Randal Ansley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has a slight overbite and is overall scrawny. His head has been shaved. He has a dull look in his gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end

Flaws: Ugly, Shy, Antagonistic, Racist. Bonds: Has a crush, Adventurer. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Ansley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has a long silver beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: Raymond hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Immigrant, Attractive, Mentor, Adventurer. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Raymond Nash, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 8 (-1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Bradford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His white hair is drawn into a tight pony tail with a clover scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. A freak accident while working with his Ruler father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is greedy

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Rich, Guardian. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Godfrey Bradford, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is white and curly. His eyes are gray and beady.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Cartwright, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of drow

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

William Staurheim, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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