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NPC Generator

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Advanced [show]


Frederick Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears baggy violet pantaloons and a yellow scarf. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Mentor, Adventurer. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Frederick Hornsby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 4000 cp. Red garnet (140 gp).


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Adam was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and find a way to reverse the transformation of his sister

Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Family, Debt. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Adam Quinton, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Fiery yellow corundum (400 gp). Zircon (80 gp). Deep green spinel (140 gp). Chrysoprase (80 gp).


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his blue robe and has his trident always slung over his shoulder. He has dyed his greying brown hair a little too much giving a sharp brown color. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Everard was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Logical. Flaws: Insane. Bonds: Job, Rich. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Everard Garfield, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large green mantle and cape that has been intricately interwoven into his black robe. With a patchy auburn beard and wild auburn hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Justice, Fighting. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Gladstone, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. 1 Darkwood Buckler.


Social Check DCs


Henry Gyula, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a simple grey robe with black stripes complete with hood. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Butcher and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To clean up the streets; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Attractive, Family, Job, Guardian. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Gyula, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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