Henry Badger, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Athletic, Artistic. Flaws: Ugly, Greedy, Insomniac. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Randal Walcott, Male Human [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Beggar does. His clothes are grease stained in places. He keeps his brown hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.
History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Armorer, but he got bored and became a Beggar. He has drifted from career to career and currently works as a Beggar.
Motivation: He is unsatisfied with his job.
Flaws: Addict. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4000 cp.
Gerald Lindsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries sais. His chestnut hair is greasy and uncared for. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in sai use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Alexandre Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a green low-cut shirt, and a feathered hat upon his head. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family He married young, but lost his spouse to brigands. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Shy, Depressed. Bonds: Attractive, Criminal record, Enemies. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 pp. Brass mug with jade inlays (300 gp).
Kyle Perry, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His silver hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Gardener business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has worked as a Gardener like his father before him.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Flaws: Ugly. Bonds: Poor, Slave, Immigrant, Job. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (600 gp).
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