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Advanced [show]


Kody Lancaster, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear tan tank tops with yellow pants. He has styled his white hair well, parting it to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Kody would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of southern immigrants he idolized his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army

Flaws: Addict, Insomniac, Fearful. Bonds: Military, Immigrant. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Kody Lancaster, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 6 (-2)11 (+0) 10 (+0)11 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roland Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and black. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Roland is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his mother was called into army service. A gifted student he started as a Slave Trader, but he got bored and became a Mercenary. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Family, Military, Job, Adventurer. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Roland Blakely, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Aquamarine (600 gp).


Social Check DCs


Trym Asheton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, black shirt, and white tie. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Apothecary for hire.

Motivation: To be a Architect again; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Trym Asheton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Ernest Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is golden and very short. His skin is flawless and his gray eyes scan people very quickly.

Personality: Eccentric and domineering, Ernest will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert, Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Kinsley, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white coat over a black low-cut shirt, and a small hat upon his head. His moppish chestnut hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Ideals: Impeccable. Flaws: Hedonist. Bonds: Adventurer, Job, Criminal record. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

William Wentworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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