Chad Rowley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and prefers to wear flannel. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to his current location. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Justice. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Silk rope.
Dean Tatum, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears brown trousers with green and blue striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His black hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Dean lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Opinionated. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Rock crystal (20 gp). Pink pearl (110 gp). Moonstone (20 gp).
Bernard Dryden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in yellow turtlenecks beneath a white coat with grey slacks. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Bernard and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he wants to meet his childhood hero
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Citrine (70 gp). Hematite (14 gp). Golden pearl (70 gp). 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Buckler.
Solomon Shelly, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright white suits and hats. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Merchant job and began his own company from there.
Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Impeccable. Bonds: Religious, Mentor, Job. Occupation: Merchant
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
John Gracey, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts, marred by teas. His white hair has been sun bleached extensively. His hazel eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Mason, but he got bored and became a Tanner. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Selfish. Bonds: Job. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Black velvet mask with numerous citrines (60 gp). 1 Masterwork Common Ranged Weapon.
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