Arnold Quinton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair up. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Carter
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 20000 cp.
Henry Winthrop, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Insomniac, Shy. Bonds: Poor. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.
Adelard Brent, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a tan shirt with thin green vertical stripes and white pants. He wears his auburn hair up. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. Banded agate (10 gp). Rock crystal (50 gp).
Adelard Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is chestnut and very short. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: Born to a Carter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Citrine (60 gp).
Hugh England, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north to a Knight, Hugh learned a great deal about his father's area of expertise. A few years later when the west was not economically sound they moved to his current location. He has worked as a Knight like his father before him.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insomniac, Depressed. Bonds: Immigrant, Criminal record, Job. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp. Brown-green garnet (110 gp). 1 Healer’s kit. 1 Hourglass. 1 Bullseye lantern.
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