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Advanced [show]


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His hair is short and red. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a plains tribe. He worked as a nervous Herbalist and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his son; and to unite with his sister

Flaws: Antagonistic. Bonds: Rich, Guardian, Nature, Job, Family. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Godfrey Tatum, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)11 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Masseuse. He is muscular with a powerful set of arms. His hair is brown and curly. His brown eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: Human compassion; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Immigrant, Family. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Springfield, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of his god on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is auburn and curly. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and to unite with his sister

Flaws: Ugly, PTSD. Bonds: Family, Rich, Criminal record. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Kody Blythe, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills History +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp. Red garnet (40 gp). Red garnet (40 gp).


Social Check DCs


Lewis Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His tied-back hair is auburn. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He has taken up work as a Knight and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Knight

Voice: Stutters

Attributes [hide]

Lewis Melancon, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Citrine (60 gp). Red-brown spinel (110 gp). Alexandrite (400 gp).


Social Check DCs


Shane Allerton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, red cloak, and is pretty ugly. His hair is white and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer, Family, Religious. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Shane Allerton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)14 (+2) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 17000 cp.


Social Check DCs

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