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Advanced [show]


Adam Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long brown pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His red hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Adam Eastoft, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Van Es, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple pastel robe with black stripes complete with hood. His hair is black and curly. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Poor, Family. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Van Es, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)7 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cory Stratford, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with white lining and desert motifs. With bright red hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Cory Stratford, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Whitby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is red and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Flaws: Insane, Ugly, Secretive. Bonds: Religious, Adventurer. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Tim Whitby, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Rolf Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His skin is fair and his fingers are delicate and long. His tied-back hair is white. His eyes are amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants nothing more than to rejoin the army; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Rolf Anderton, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. Obsidian (5 gp). 1 Minor magic item.


Social Check DCs

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