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Balimaar Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His black hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to reunite with his old friends

Bonds: Nature, Religious, Immigrant, Job, Adventurer. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Balimaar Kimberley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 pp.


Social Check DCs


Clerebold York, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright silver hair and a scraggly beard. His eyes are amber.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Poor, Job, Family. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold York, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. Star rose quartz (30 gp). Pink pearl (90 gp). Malachite (8 gp).


Social Check DCs


Balimaar Dayton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his falchion ready. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.

History: Balimaar hails from a village terrorized by dire rats. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many dire rats want him driven away; and he is greedy

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Balimaar Dayton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Freshwater pearl (5 gp). Jasper (70 gp).


Social Check DCs


Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large green jacket. His hair is always cut to a buzz. He has several tiny jet earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Spice Merchant and occasionally as a mercenary.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Rich, Job, In love, Adventurer, Family. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Gerald Langston, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 17 (+3)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Gunter Sydney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in grey turtlenecks beneath a tan coat with pastel slacks. He keeps his long silver hair kept up in a rat tail. He has several tiny topaz earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Philantrophist. Bonds: Rich, Religious, Mentor. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Gunter Sydney, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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