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Advanced [show]


Trym Hampton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He wears his red hair down. His green eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trym was raised in a hard working conservative environment. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Ruler; and wants his loneliness to end

Ideals: Philantrophist. Bonds: Job, Family, Adventurer, Has a crush. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Trym Hampton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 4 (-3)15 (+2)
Skills Perception -1, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 44000 sp. Old masterpiece painting (400 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. He is baby faced.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Assassin mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Insane, Hedonist, Disease. Bonds: Poor, Slave. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

John Tatum, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (300 gp). Red garnet (160 gp). Rhodochrosite (15 gp). 1 Simple lock. 1 Climber’s kit. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Conrad Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is renowned for his bright pastel suits and hats. His hair is red and very short. His eyes are hazel.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: Conrad was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Conrad Windsor, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy violet pantaloons and a yellow scarf. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are brown and beady.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born at the edge of vast desert. A gifted student he started as a Sailor, but he got bored and became a Doctor. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Ansley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Henry Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered ceremonial dagger and tarnished spear as well. He wears a Stetson hat to cover his moderate length auburn hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Fighting, Gifted. Bonds: Rich, Criminal record, Nature. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Henry Nibley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 18 (+4)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Rhodochrosite (11 gp).


Social Check DCs

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