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NPC Generator

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Advanced [show]


Lance Benson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and he desires power and/or immortality

Ideals: Optimist. Flaws: Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Lance Benson, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 5 (-3)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +1

Possessions: 80 pp. Moonstone (40 gp). Coral (80 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs


Solomon Nash, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky tan painted plate armor. His blonde hair is slicked back into a classic pompadour. His eyes are gray and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Solomon Nash, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He struck the Detective job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Flaws: Disease. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Raymond Dumph, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Chrysoberyl (130 gp).


Social Check DCs


Manfred Gyula, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He wears his white hair up in a very large beehive style do. His eyes are green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Manfred was born on a far western mountains where he grew up under the tutelage of his mother, an expert Layabout. He hasn't been sleeping well lately.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Impulsive, Disease, Insomniac. Bonds: Immigrant. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Manfred Gyula, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Ignan, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Gomory Alton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His clothes are grease stained in places. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss

Flaws: Shy, PTSD. Bonds: Poor, Immigrant, Slave. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Gomory Alton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Investigation +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (500 gp). Solid gold idol (200 gp). 1 Masterwork Heavy steel shield.


Social Check DCs

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