Trym Reid, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His tied-back hair is black. His eyes, though not visible through his cowl, are hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Body Guard, who enjoyed hunting, Trym was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his brother recently and the two have been together since.
Motivation: To pay off his debts; and his relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Debt. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Balimaar Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Balimaar was born in the east. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined, Justice, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Azurite (6 gp). Black pearl (300 gp). 1 Half-Plate. 1 Darkwood Shield.
Adelard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He wears his blonde hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.
History: When he was but 5 years old his parents immigrated from the north. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers
Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 sp. Amethyst (120 gp). Zircon (40 gp). 1 Masterwork Common Melee.
Tim Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white cloak. His chestnut hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the east his family was never financially stable. In his 12th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many goblins want him driven away.
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Poor, Attractive, Enemies. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 3 (-4) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40000 sp.
Lewis Ansley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy violet pantaloons and a grey scarf. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Bonds: Attractive, Religious, Military, Poor, Criminal record. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
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