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NPC Generator

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Advanced [show]


Ralf Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family.

Ideals: Athletic, Optimist. Bonds: Rich, Family, Military. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Ralf Skelton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic, Insane. Bonds: Attractive, Military, Poor. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Percival Royal, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 8 (-1)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is auburn and very short. His green unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Attractive, Family. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Trey Ansley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)11 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp.


Social Check DCs


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a violet coat with grey slacks. He is muscular with a powerful set of arms. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Body Guard in town.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He has taken up work as a Body Guard and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Insane, Disease, PTSD. Bonds: Job, Rich. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

William Snowdon, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Gilbert York, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his morningstar always slung over his shoulder. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 8 years old his parents immigrated from the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert York, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Orc, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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