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NPC Generator

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Advanced [show]


Anthony Badger, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His auburn hair is still thick. His brown eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful wizard made him what he is. He worked as a nervous Cook and found it very stressful. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker. Flaws: Insomniac. Bonds: Job, Mentor, Rich. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Anthony Badger, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Aldous Blankley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He has shaved his head bald. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Bernard Lincoln, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Peter Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin yellow vertical stripes and black pants, and carries bastard swords. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his brother before him, after school he went straight into learning to become a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Peter Crawford, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in tan turtlenecks beneath a brown coat with pastel slacks, and is pretty ugly. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hugh was born the youngest of three triplets. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Hugh Shelley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs

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