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NPC Generator

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Advanced [show]


Guy Stratford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears tattered old clothes. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: Human compassion; and to clean up the streets

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Guy Stratford, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Dean Hartford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple brown robe with green stripes complete with hood, and a wedding ring on his left hand. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.

Personality: Eccentric and domineering, Dean will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: His parents moved while he was still in utero so he is the first generation to be born here. Dean was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dean decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Extrovert, Persistence. Bonds: In love, Immigrant, Criminal record. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Hartford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports grey clothing, slightly heavier than average wear. He has styled his silver hair well, parting it to the right. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Shoemaker, but he was a colossal failure. He struck the Mayor job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Addict, Disease. Bonds: Job, Military. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Trym Winthrop, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Blue quartz (7 gp). 1 Minor magic item.


Social Check DCs


Alexandre Windsor, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a large tan jacket, he is not a threatening figure. He has a very tight haircut. His eyes are likewise hazel.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. Alexandre was born on a far western desert where he grew up under the tutelage of his father, an expert Assassin. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he's looking for his big break

Flaws: Impulsive. Bonds: Enemies, Poor, Immigrant, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Alexandre Windsor, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Dean Sydney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Dean was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Dean Sydney, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 17 (+3)8 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Bloodstone (40 gp). Brown-green garnet (160 gp).


Social Check DCs

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