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Advanced [show]


Don Bing, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Pacifist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Don Bing, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 3 Antitoxin.


Social Check DCs


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered violet stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut short. His hazel eyes peer out from beneath his small brown hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Lewis Easton, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 8 (-1)10 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Good lock. 1 Healer’s kit. 1 Spyglass. 1 Simple lock.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: A 6'5" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is heavily combed to the right. His eyes are blue and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Gunter was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Merchant like his father before him.

Motivation: He is unsatisfied with his job; and to be a butcher again

Ideals: Pacifist, Persistence. Flaws: Shy. Bonds: Job. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Gunter Eastoft, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Kelsey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of magic around his neck, and a sai on his belt and is in decent physical shape. His red hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Kyle hails from a village terrorized by orcs. His father was a mechanic, and taught him how to fix just about anything. He became a Carter soon after.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Kyle Kelsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Star rose quartz (20 gp). Blue quartz (12 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Quinton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his red hair in a flapper bob. His violet eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Peter was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive, Debt. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Peter Quinton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Undercommon, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Amethyst (80 gp). 1 Disguise kit. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs

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