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NPC Generator

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Advanced [show]


Odo Presley, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He keeps his blonde hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Philantrophist, Artistic, Gifted. Bonds: Job, Rich. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Odo Presley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 5 (-3)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Mercenary, Hubert learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Hubert Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Hematite (16 gp). Moss agate (16 gp). Deep blue spinel (700 gp).


Social Check DCs


Randal Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His half smiles and violet eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: Randal was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Attractive, Job, In love, Religious. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Randal Tindall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Robert Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a red vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his red boots flare out at the collars. He is bristling with hidden weapons, mostly shortspears and tridents. His brown hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: Robert lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Has a crush, Family. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Robert Nibley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Deep green spinel (100 gp). Alexandrite (700 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Benson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His blonde hair is knotted and matted. This blue eyed northerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small island village. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kyle's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Kyle Benson, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Onyx (30 gp). Banded agate (12 gp).


Social Check DCs

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