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NPC Generator

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Advanced [show]


Gunter Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and violet robe with the hood down, and carries falchions. His blonde hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Slave, Family. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Gunter Shirley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)13 (+1) 6 (-2)17 (+3)
Skills Acrobatics +1, Animal Handling +0
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His head has been shaved. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east his family was never financially stable. He worked as a nervous Fisher and found it very stressful. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Norman Hailey, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Godfrey Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears his red hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to be a adventurer again

Ideals: Pacifist. Flaws: Ugly, Forgetful. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Godfrey Cooper, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)7 (-2) 18 (+4)17 (+3)
Skills Athletics +5, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6

Possessions: 3000 sp.


Social Check DCs


Theobald Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: Born to a Marshal, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he would like to get married and retire

Ideals: Fighting. Bonds: Attractive, Has a crush, Poor, Job, Enemies. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Theobald Wellington, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 sp. Tiger eye turquoise (10 gp). 1 Half-Plate.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He typically wears yellow cloth garments or leather armor. His tied-back hair is brown. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: Geoffrey was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: American accent

Attributes [hide]

Geoffrey Barlow, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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