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NPC Generator

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Advanced [show]


Reynard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Lancaster, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Blakely, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow shirt with thin brown vertical stripes and pastel pants. His brown hair is singed and shortened. He has gleaming, smiling gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Disciplined. Flaws: Ugly, Fearful, Disease. Bonds: Family. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Bertram Blakely, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Black pearl (200 gp). Violet garnet (200 gp). Sard (70 gp). Alexandrite (200 gp). 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Justin Kenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Kenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)10 (+0) 7 (-2)8 (-1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. Obsidian (10 gp). Tourmaline (50 gp). 1 Masterwork studded leather.


Social Check DCs


Trym Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears skinny pants and wears a blue and grey robe with the hood down. He has a hunchback. He has shaved his head bald. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Trym Stapleton, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. His long blonde hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Fighting. Bonds: Immigrant, Job, Criminal record, Rich. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Randal Marleigh, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Fiery yellow corundum (700 gp). Amber (80 gp).


Social Check DCs

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