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NPC Generator

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Advanced [show]


Clerebold Winthrop, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with singing.

History: Clerebold hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants; and revenge

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Enemies, Nature. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Clerebold Winthrop, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Gunter will drive conversation. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted, Philantrophist. Flaws: Impulsive. Bonds: Attractive. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Gunter Ashley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)16 (+3) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Jasper (30 gp). Golden yellow topaz (300 gp). Bloodstone (30 gp).


Social Check DCs


Randal Northcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Entrepeneur, Impeccable. Flaws: Greedy. Bonds: Adventurer, Religious. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Randal Northcott, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 12 (+1)4 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Joker. Flaws: Ugly, Cynical. Bonds: Mentor, Adventurer. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Ainsley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Armorer and found it very stressful. He has achieved small success as a Armorer.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Flaws: Antagonistic, Insane. Bonds: Poor, Military, Job. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Heward Garrick, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs

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