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NPC Generator

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Advanced [show]


Anthony Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a moderate pudge and is not very fit. His hair is short and silver. His hazel eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: Anthony was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and expand his business

Ideals: Philantrophist. Flaws: Secretive, Racist. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Anthony Hadleigh, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 600 gp. Red-brown spinel (90 gp). Chrysoprase (60 gp). Zircon (60 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Raymond Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears bulky violet painted plate armor. Beneath his clothing is a huge mess of scar tissue. He has wavy red hair. His amber eyes peer out from beneath his top violet hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Raymond studied abroad. His childhood dream was to be a Laborer, but he was a colossal failure. He inherited the family business which he has now maintained for 7 years.

Motivation: Further expansion of business.

Ideals: Passionate, Gifted. Bonds: Slave, Attractive, Job. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Harrington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)8 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Randal Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. He wears a feathered hat to cover his moderate length white hair. His violet eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Randal Hayden, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 13 (+1)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Gunter Blakely, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his pastel robe. He is bristling with hidden weapons, mostly longswords and shortbows. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the south to a Armorer, Gunter learned a great deal about his mother's area of expertise. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Bonds: Criminal record, Military, Job, Family. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Gunter Blakely, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)13 (+1) 6 (-2)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white costume with the symbols of his god on his torso. He wears his silver hair up in a very large beehive style do. His ears are large.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Insane, Shy. Bonds: Adventurer. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Chatham, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs

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