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NPC Generator

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Advanced [show]


Aldous Shirley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man has a large pastel mantle and cape that has been intricately interwoven into his black robe. He has wavy blonde hair. He has hazel eyes and a pastel hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Aldous was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Gifted, Persistence, Athletic. Flaws: Shy. Bonds: Rich. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Aldous Shirley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp. Blue quartz (16 gp). Golden yellow topaz (300 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears baggy brown pantaloons and a black scarf. His white hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Alston, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in violet turtlenecks beneath a white coat with grey slacks. He is bald on top and has large blonde tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Kyle hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Kyle Willoughby, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)7 (-2) 14 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Raymond Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His feathered hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Ugly, Disease, Mundane. Bonds: Rich. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Raymond Huxley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Deep blue spinel (500 gp). Sardonyx (20 gp). Silver pearl (80 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a pastel and blue robe with the hood down. His auburn hair is lengthy and is close to two feet long. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Criminal record, Enemies. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Richard Copeland, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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