Manfred Charlton, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe, and he perpetually has his halberd ready. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.
Personality: Eccentric and domineering, Manfred will drive conversation. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Fighting, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Silk rope.
Roger Blakeley, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Doesn't want to be a Ruler and was forced into it by his family; and seeks redemption
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Criminal record, Family. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 700 sp.
Kody Sharps, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of his god around his neck, and a rapier on his belt. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Kody hails from a village terrorized by illithids. Kody was born on a far northern island where he grew up under the tutelage of his father, an expert Mercenary. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge; and retire the richest man in the north
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Reynard Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His silver hair is matted, messy, and big. He has a dull look in his brown eyes.
Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Butcher father left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Ugly, Forgetful, Disease, Insomniac. Bonds: Guardian. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 11000 cp.
Everard Cooper, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His moppish chestnut hair is in a traditional bowl cut. His amber eyes are passionate and lively.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Secretive. Bonds: Attractive, Job, Mentor, Family. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
