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NPC Generator

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Advanced [show]


Anthony Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Antagonistic, Depressed. Bonds: Attractive, Criminal record. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Anthony Marleigh, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his dagger ready. His hair is white, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Scribe father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Churchill, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. 1 Small steel mirror. 1 Simple lock. 1 Bullseye lantern.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long golden hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the north. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Priest

Voice: German accent

Attributes [hide]

Ernest Elton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Arnold Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is long and unkept. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Arnold Clayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Star ruby (500 gp). Zircon (30 gp). Rose (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Charlton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he is renowned for his bright blue suits and hats. His red hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His tongue was cut out and he uses sign language. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and he has a crush on the local sellsword

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Has a crush. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Balimaar Charlton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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