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Advanced [show]


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of magic around his neck, and a crossbow on his belt, marred by sweets. He has a small bristly mustache and wavy auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Tatum, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)6 (-2) 14 (+2)12 (+1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has wavy white hair. He has blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Flaws: Secretive. Bonds: Attractive, Poor, Debt. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Guy Radcliffe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anthony Oakley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Animal Trainer uniform and is in decent physical shape. He has a long blonde beard with little hanging trinkets. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mortician again; and obtaining odd cultural human artifacts is his passion

Flaws: Addict. Bonds: Job, Military, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Oakley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Moonstone (20 gp). Sardonyx (20 gp). 2 Smokesticks. 2 Thunderstones. 2 Smokesticks.


Social Check DCs


Hunter Atherton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a long, brown cloak. His red hair is drawn into a tight pony tail with a skull scrunchie. He has several tiny jet earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Hunter has worked very hard to control his curse. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence, Justice, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Hunter Atherton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Badger, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He keeps his red hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies, Slave. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Rolf Badger, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Freshwater pearl (7 gp). Tourmaline (160 gp).


Social Check DCs

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