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NPC Generator

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Advanced [show]


Roger Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is auburn. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a goblins raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC.

Ideals: Disciplined. Bonds: Adventurer, Has a crush, Religious, Enemies. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Roger Yardley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His skin is also unnaturally pale. His brown hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Sellsword, Solomon learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Sellsword job and began his own company from there.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Insomniac, Insane. Bonds: Job. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Clinton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Lewis Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red costume with the symbols of magic on his torso. He has no hair. His violet eyes peer out from beneath his Stetson red hat.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Mayor business at a young age. His necromantic abilities were realized during a raid on his village. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Lewis Blythe, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a trident. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Bertram was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Many goblins want him driven away; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Bertram Lindsay, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Braxton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is long and unkept. He has gleaming, smiling violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Braxton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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