Balimaar Mori, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He keeps his silver hair in a pixie cut. He wears an eyepatch.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Shy, Disease, Addict. Bonds: Rich. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Lapis lazuli (4 gp). Aquamarine (800 gp). Violet garnet (800 gp).
Godfrey Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His silver hair is long and unkept. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to giants. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Ugly, Shy, Depressed. Bonds: Adventurer, Enemies. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 30 pp. 1 Masterwork Musical instrument. 1 Average lock. 1 Climber’s kit.
Aldous Dalton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is red, silky, and of moderate length. He has green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Joker, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1500 sp. 2 Holy water.
Dean Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and white robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. He has a dull look in his blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and he has decided he is irredeemable
Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Wymar Brady, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the west; and wants to work out more often
Ideals: Athletic, Persistence, Optimist, Entrepeneur. Flaws: Ugly. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Terran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
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