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NPC Generator

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Advanced [show]


Gomory Abram, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 5 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Gomory Abram, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)5 (-3) 15 (+2)15 (+2)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Altham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Opinionated. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Cory Altham, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)14 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of luck around his neck, and a shield on his belt. He wears a colorful flower in his chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Gomory Hayhurst, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Ernest Morley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.

History: When he was but 6 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Ernest Morley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Violet garnet (400 gp).


Social Check DCs


Aldous Myerscough, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy chestnut hair. His eyes are a pleasant blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Mentor, Military. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Aldous Myerscough, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)18 (+4) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Orc, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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