Dustin Axton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is an epitome of beauty. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Detective like his mother before him.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Attractive, Job, Rich, Military. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gunter Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Gunter will drive conversation. He is frequently practicing swordplay.
History: Gunter lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Extrovert. Bonds: Military, Family, Criminal record. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 5 (-3) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Kody Wentworth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man has the majority of his body covered in plate. His auburn hair has been sun bleached extensively. He has several tiny aquamarine earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.
History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage
Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Family. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Magnifying glass. 1 Silver holy symbol.
Trym Morley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and likes to wear pastel tank tops with black pants. His skin is also unnaturally pale. His hair is long and blonde with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. His violet eyes are passionate and lively.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against dire rats; and he's attracted to the pc
Ideals: Disciplined, Justice. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 sp. Aquamarine (1100 gp). Moss agate (5 gp). Sardonyx (60 gp). Blue star sapphire (500 gp).
Cory Spalding, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His silver hair is drawn into a tight pony tail with a card scrunchie. He has blue eyes and a pastel hat with a brown feather.
Personality: Eccentric and domineering, Cory will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Bounty Hunter, but he got bored and became a Spy. He has set out to sabotage the competition.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 30 pp.
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