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NPC Generator

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Advanced [show]


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: This man wears a green top hat and green clothes. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has a very tight haircut. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and further expansion of business

Flaws: Antagonistic, Mundane, Disease. Bonds: Rich, Job, Guardian. Occupation: Scribe

Voice: American accent

Attributes [hide]

Ernest Hadley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)8 (-1) 16 (+3)7 (-2)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He is almost excessively polite to everyone, even when angry. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has drifted from career to career and currently works as a Roofer.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Depressed. Bonds: Job. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Richard Sheldon, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 1500 sp. 1 Silk rope. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His silver hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Extrovert. Bonds: Attractive, Immigrant, Family, Poor. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Lance Addington, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, brown, dusty cloak. He has no hair. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Adventurer, Enemies. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Shelby, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Bloodstone (70 gp). Carnelian (70 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


John Kimberly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue costume with the symbols of magic on his torso. He has shaved his head bald. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: John was born in the east. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

John Kimberly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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