Trey Dryden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His hair is long and silver with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trey was born the youngest of three triplets. In his 17th year, his parents were killed by a giants raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Shy. Bonds: Slave, Enemies, Family, Has a crush. Occupation: Detective
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Rhodochrosite (7 gp). Rhodochrosite (7 gp). Peridot (50 gp).
Kody Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and red handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is golden and very short. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: Kody was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. He has achieved small success as a Knight.
Motivation: He has a crush on the local Tanner; and he's in love
Ideals: Artistic. Flaws: Greedy. Bonds: Job, Military, Has a crush. Occupation: Knight
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1 Banded mail. 1 Breastplate. 1 Half-Plate.
Roger Morley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear brown tank tops with black pants. His chestnut hair is cut jaggedly and amateurishly. His eyes are gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north to a Cartwright, Roger learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Flaws: Fearful, Racist. Bonds: Job, Adventurer, Family. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. Zircon (20 gp). Rhodochrosite (5 gp). Hematite (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lewis Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a small bristly mustache and wavy black hair. His hazel eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic. Bonds: Job, Military, Enemies. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Jocelyn Shelley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a brown suit and is in decent physical shape. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jocelyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jocelyn. He used his abilities to trick people and travel the world for free.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Insane, Fearful, Mundane. Bonds: Criminal record. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Good lock. 1 Simple lock.
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